Projects
This page lists contributions as well as projects that I have fully developed.
If I have made contributions, the description will also mention specifically what I did.
This list is not exhaustive. There are many projects and contributions that never saw the light of day, cannot be shared, or have been superseded.
It notably does not include games of game jams I have participated in, nor professional activities.
raindrop
personal project
A rhythm game developed 2013-2016 that is able to play BMS, O2Jam, Stepmania and osu!mania files.
StormIR
proof of concept
A proof-of-concept internet ranking for raindrop running on the Parse Platform.
Long Hike Reader
personal project
A comic reader and archive for a series of comics created by Patches, developed with SvelteKit, Rust and PostgreSQL.
Minesweeper
experiment
An implementation of minesweeper playable on your browser, developed in Angular.
Arcadeath Puzzle
personal project
A minimal TGM:TAP clone in Pico-8 with some TGM:Ti floorkicks. Playable on your browser.
Quake 2: Vortex
maintenance
A legendary Quake 2 mod that adds RPG elements. I contributed bugfixes, game modes, tweaks, the ability to save characters to MySQL and SQLite, etc.
Pink Noise Generator
experiment
A simple webpage, developed with SvelteKit, that is able to generate pink noise with the WebAudio APIs to aid with audio equalization.
vban-mini
small project
A command-line tool written in Rust to transmit and receive audio signals over the network using the VBan protocol.
Wyrmsbot
small project
A Discord bot written with discord.js that fetches and displays a random dragon, using SQLite as storage and the Twitter API as a data source, before it was made unavailable.
Otherna Character Sheet
experiment
A Character Sheet for a roleplaying game, built on top of Svelte and the Parse Platform.